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AI Insights · Timothy · October 2021

Top 5 Superhero Games Performance in Oceania for Q3 2021

Discover the performance trends of the top 5 superhero games on a unified platform in Oceania for Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Superhero Games Performance in Oceania for Q3 2021

In Q3 2021, the top 5 superhero games in Oceania demonstrated diverse performance trends across downloads, revenue, and active users. Here’s a detailed look at their metrics:

The Superhero League from Lion Studios saw its weekly downloads fluctuate, starting at around 12K at the end of June and dipping to 5.9K by the end of August, before climbing back to 10K by the end of September. Revenue peaked at $105 in late June but declined to around $50 by the quarter's end. Active users varied from 34.5K in late June to 24.2K in late August, with a rise back to 34.5K by the end of September.

Elemental Master by SUPERSONIC STUDIOS LTD had a notable spike in downloads, reaching over 21K in mid-July, then stabilizing around 3.5K to 4.7K towards the end of the quarter. Revenue was modest, peaking at $40 in mid-July and tapering off to $5 by late September. Active users surged to over 33K in mid-July but settled around 17.5K by the end of the quarter.

MARVEL Future Revolution from Netmarble Corporation, released in late August, demonstrated significant traction with an initial download peak of 50.8K, then stabilizing around 4.1K by the end of September. Revenue was substantial, reaching a peak of $54.4K in late August and gradually declining to $17.9K by quarter-end. Active users started strong at 39.8K and ended at 12.2K.

Heroes Inc! from Lion Studios showed a steady decline in downloads from 13.1K in late June to around 2.3K by the end of September. Revenue followed a similar trend, peaking at $73 in early July and dropping to $5 by late September. Active users decreased from 72.7K in early July to 50.6K by the quarter's end.

Super Hero Flying School! by BoomBit, Inc. had a varied performance, with downloads peaking at 7.8K in late August and dipping to around 4.1K by the end of September. Revenue saw its highest point at $514 in late August, but reduced to $186 by the end of the quarter. Active users surged to 13.6K in late August, then decreased to 4.5K by late September.

These insights, based on data from Sensor Tower, provide a comprehensive look at the performance of these top superhero games in Oceania for Q3 2021. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021